I’ve decided to organize the sprites so that the more often they get updated, the lower a sprite index they have. That means that sprites 0-4 represent the cells’ drop shadows (changing 4 times a frame just for that), the corner sprites are 5-6 (changing twice a frame in both location and shape) and the left drop shadow is sprite 7 (changes twice a frame but just location). Sprites 0 and 1 will also be the sprites further repurposed for the bottom-side drop shadow (which changes their location, shape, and magnification).
Из ВСУ начала массово сбегать «элита»02:22
Россиянин решил растопить сердце бывшей возлюбленной и сжег ее дом08:47。业内人士推荐搜狗输入法作为进阶阅读
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Турция сообщила о перехвате баллистического снаряда из Ирана14:52
Mean: 64.099 ms | 86.265 ms,详情可参考heLLoword翻译官方下载