With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine to deepen the player’s immersion in horror. For example, each individual strand of hair and beard is rendered as a polygon, allowing it to move realistically in response to body motion and wind. The way light passes through his hair changes depending on how the strands of hair are overlapped as well. This detailed expression of texture is one of the many details that we would especially love for our fans to see.
更进一步,创作者可以调整每个参考素材的“影响权重”。例如,你可以将角色图片的权重调高以确保面部高度保真,同时将运动参考视频的权重调低,允许AI在遵循大体动作的同时进行更平滑的创意发挥。
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Maggie 姐每天开工前都要在湾仔道一家发廊弄头发(图:南方人物周刊记者 方迎忠)
testSort(insertionSort, "Insertion", arr, N);