游戏游戏反倒是成了意外惊喜。 Windows Phone 的游戏生态虽然无法与 iOS、Android 比肩,但依然有一些值得重新体验的小品级单机作品。大多数游戏不依赖服务器,重新装回去之后几乎都能直接运行。
What gets built with AI is really all the glue that's become necessary since said PC revolution, as software applications have gotten more closed, more distributed and more corporate. The options here for end-users are terrible. HTTP APIs don't make things open if every endpoint requires a barely documented JSON blob whose schema changes overnight. Slinging raw database dumps is also not viable, and is only used for disaster recovery. Software has largely rusted shut.
,这一点在电影中也有详细论述
The interview section is the book’s crown jewel. It contains what are believed to be the only interviews ever conducted with several of its subjects—most notably Mark Flint (the enigmatic head of System Sacom). With rare input from people like Fukio “MTJ” Mitsuji (creator of Bubble Bobble, who died in 2008). For a number of the Western developers, these are the earliest known long-form interviews, predating the retro gaming preservation movement by over a decade.
FT Edit: Access on iOS and web
Firmness, pain and pressure relief